Storybook Scene Engine
Preamble
Scene Engine treats the LLM as a reader with generation privileges. It gives the model world context, author intent, and refusal history, then asks for a scene worth editing.
The Model Predicts The Expected Scene
Given a genre, a world, a cast, and a prompt, the model can produce the scene a competent reader expects next. That helps momentum and pulls imagination toward the probable path.
scene request -> relevant world facts -> irreversible events -> author refusals -> draft scene
The model needs to know who is present, what already happened, what can no longer be undone, and which prior directions the author rejected.
Plausibility Is Too Cheap
A plausible scene can obey the world and still feel dead. The engine should push for pressure: what changes, what becomes harder, what the character learns too late, what silence does more work than explanation.
A draft should give the author something to wrestle with. A smooth continuation can be less useful than a wrong scene that exposes the next real question.
The Author Keeps The Cut
The machine can draft. The author decides what enters the story, what gets revised, what gets refused, and what the refusal teaches the next run. Scene Engine should make that judgment easier to see and harder to skip.